{
  "Detected blacklisted word %s in message, fixing...": "检测到消息中包含黑名单词汇 %s.正在修正...",
  "Resolution: %dx%d": "分辨率: %dx%d",
  "All Enabled": "全部启用",
  "None": "无",
  "standard": "标准",
  "specialized": "专用",
  "superior": "精良",
  "high end": "顶级",
  "vanity": "外观",
  "gear set": "套装",
  "exotic": "奇特",
  "named": "命名",
  "Picked up": "已拾取",
  "Junked": "已标记为垃圾",
  "Deconstructed": "已拆解",
  "Fav piled": "已收藏",
  "Faster Interactions": "快速交互",
  "Unlimited Medkits": "无限医疗包",
  "Auto Medkit": "自动使用医疗包",
  "Enabled": "启用",
  "Player Pickups": "玩家拾取物",
  "Bypass Profanity": "绕过脏话过滤",
  "Announcements": "公告",
  "Advance (+1 Hour)": "前进 (+1 小时)",
  "Rewind (-1 Hour)": "后退 (-1 小时)",
  "Always Day": "总是白天",
  "Always Night": "总是夜晚",
  "Freeze Time": "冻结时间",
  "Sync with System": "与系统时间同步",
  "Freeze Weather": "冻结天气",
  "%s item '%s' (%s)": "%s 物品 '%s' (%s)",
  "Theme is outdated for the new UI, please create a new one": "主题已过时.不适用于新UI.请创建新主题",
  "Reset": "重置",
  "Create Template": "创建模板",
  "Create Config": "创建配置",
  "Create Theme": "创建主题",
  "%s is visible": "%s 可见",
  "%s is nearby (%.2fm)": "%s 在附近 (%.2f米)",
  "%s is looking at you (%.2f°)": "%s 正在看你 (%.2f°)",
  "%s is aiming at you (%.2f°)": "%s 正在瞄准你 (%.2f°)",
  "Friendlies": "友军",
  "Pulse Marker": "脉冲标记",
  "Skeleton": "骨骼",
  "Snapline": "瞄准线",
  "Weak Point": "弱点",
  "Hitbox": "命中框",
  "Health": "生命值",
  "Health Dynamic": "动态生命值",
  "Armor": "护甲",
  "2D Box": "2D 方框",
  "Name": "名称",
  "Distance": "距离",
  "Downed": "倒地状态",
  "Rogue": "叛变特工",
  "Group": "小组",
  "Cheater": "作弊者",
  "Aiming at Me": "正在瞄准我",
  "Weapon": "武器",
  "Aim Position": "瞄准位置",
  "Owner": "所有者",
  "Collapsed": "已折叠",
  "Warnings": "警告",
  "Collapsed Box": "折叠方框",
  "Collapsed Text": "折叠文本",
  "Box": "方框",
  "Text": "文本",
  "Outline": "轮廓",
  "Tracer": "弹道轨迹",
  "Hitmarker": "命中标记",
  "Target ESP": "目标透视",
  "Auto Fire": "自动开火",
  "Shoot Downed": "射击倒地目标",
  "Visible Required": "需要目标可见",
  "Limit to FOV": "限制在视野内",
  "Draw FOV": "绘制视野范围",
  "Instant Reload": "瞬间换弹",
  "Instant Draw": "瞬间拔出",
  "Instant Holster": "瞬间收起",
  "Instant Switch": "瞬间切换",
  "Run & Shoot": "奔跑射击",
  "Run & ADS": "奔跑瞄准",
  "Fully Automatic": "全自动模式",
  "Bullet Burst": "连发子弹",
  "Infinite Ammo": "无限弹药",
  "Always Headshot": "总是爆头",
  "2x Damage": "双倍伤害",
  "Change your weapon after applying these modifiers!": "应用这些修改后请切换你的武器！",
  "Affected when using speed modifier": "使用速度修改时受影响",
  "Preview": "预览",
  "FOV Circle": "视野圆圈",
  "Target": "目标",
  "Priority": "优先级",
  "Tab": "标签页",
  "Header": "标题",
  "Toggle Option": "切换选项",
  "Number Option": "数字选项",
  "Button Option": "按钮选项",
  "Selector Option": "选择器选项",
  "Textbox Option": "文本框选项",
  "Color Option": "颜色选项",
  "Tooltip": "工具提示",
  "Section": "部分",
  "Breaker": "分隔符",
  "Notify": "通知",
  "Rainbow": "彩虹色",
  "Reverse Direction": "反转方向",
  "Information": "信息",
  "Modder Detected": "检测到作弊玩家",
  "Protections": "保护措施",
  "Hotkey": "热键",
  "Hazard": "危险",
  "Loot": "战利品",
  "%s triggered a detection (%s) and is now classified as a modder": "%s 触发了一项检测 (%s).现已被归类为作弊玩家",
  "magic bullet": "魔法子弹",
  "speed modifier": "速度",
  "anti-aim": "反自瞄",
  "shooting in safe zone": "在安全区射击",
  "Gameplay": "世界",
  "Core": "核心",
  "Auto Medkit Armor": "自动医疗包护甲",
  "Speed Multiplier": "速度倍率",
  "FOV Modifier": "视野修改",
  "Auto Loot": "自动拾取",
  "Max Distance": "最大距离",
  "Interval": "间隔",
  "Type Control": "类型控制",
  "Quality Control": "品质控制",
  "Matched Action": "匹配操作",
  "Unmatched Action": "未匹配操作",
  "Chat": "聊天",
  "Channels": "频道",
  "Modder Detection": "作弊玩家检测",
  "Kills": "击杀",
  "Environment": "环境",
  "Time": "时间",
  "Visuals": "视觉",
  "Weather Override": "天气覆盖",
  "Luminosity Modifier": "亮度修改",
  "Settings": "设置",
  "Config": "配置",
  "Type": "类型",
  "Translations": "翻译",
  "Load": "加载",
  "Configs": "配置集",
  "Presets": "预设",
  "Themes": "主题",
  "Colors": "颜色",
  "Player": "玩家",
  "Skeleton Thickness": "骨骼粗细",
  "Snapline Type": "瞄准线类型",
  "Snapline Thickness": "瞄准线粗细",
  "Weak Point Thickness": "弱点粗细",
  "Hitbox Thickness": "命中框粗细",
  "Health Thickness": "生命值粗细",
  "Armor Thickness": "护甲粗细",
  "2D Box Type": "2D方框类型",
  "2D Box Thickness": "2D方框粗细",
  "Labels": "标签",
  "Outline Thickness": "轮廓粗细",
  "Misc": "杂项",
  "Aim Position Distance": "瞄准位置距离",
  "Aim Position Thickness": "瞄准位置粗细",
  "NPCs": "NPC",
  "World": "世界",
  "Minimum Collapse": "最小折叠",
  "Collapsed Threshold": "折叠阈值",
  "Tracers": "弹道轨迹",
  "Filter": "过滤器",
  "Thickness": "粗细",
  "Lifetime": "持续时间",
  "Faction": "阵营",
  "Aimbot": "自瞄",
  "Hit Chance": "命中几率",
  "Logic": "逻辑",
  "Aim Type": "瞄准类型",
  "Aim Targeting": "瞄准目标",
  "Aim Bone": "瞄准骨骼",
  "Bone Scan": "骨骼扫描",
  "Prioritize": "优先级",
  "Filtering": "过滤",
  "Triggerbot": "触发自瞄",
  "Delay": "延迟",
  "FOV": "视野",
  "FOV Radius": "视野半径",
  "Modifiers": "修改",
  "Speed Increase": "速度提升",
  "Exploits": "漏洞利用",
  "Handling": "操控",
  "Recoil Reduction": "后坐力减少",
  "Spread Reduction": "弹道散布减少",
  "Sway Reduction": "晃动减少",
  "Rate of Fire": "射速",
  "Anti-Aim": "反自瞄",
  "Speed": "速度",
  "Tilt": "倾斜",
  "Edge Range": "边缘范围",
  "Tilt Oscillation": "倾斜振荡",
  "Min Tilt": "最小倾斜",
  "Max Tilt": "最大倾斜",
  "ESP": "透视",
  "Combat": "战斗",
  "Aimbot & Modifiers": "自瞄＆修改",
  "World & Exploits": "其他＆漏洞",
  "Configs & UI": "配置＆界面",
  "Content Background": "内容背景",
  "Header Background": "标题背景",
  "Background": "背景",
  "Tooltip Background": "提示框背景",
  "Tooltip Text": "提示框文本",
  "Tooltip Gradient Left": "提示框左侧渐变",
  "Tooltip Gradient Right": "提示框右侧渐变",
  "Title Text": "标题文本",
  "Version Text": "版本文本",
  "Section Text": "部分文本",
  "Section Text Selected": "选中部分文本",
  "Toggle": "切换",
  "Toggle Outline": "切换轮廓",
  "Toggle Text": "切换文本",
  "Toggle Text Selected": "选中切换文本",
  "Color Text": "颜色文本",
  "Color Outline": "颜色轮廓",
  "Context Background": "上下文背景",
  "Context Outline": "上下文轮廓",
  "Button Text": "按钮文本",
  "Button Text Hovered": "悬停按钮文本",
  "Button Background": "按钮背景",
  "Button Background Hovered": "悬停按钮背景",
  "Textbox Background": "文本框背景",
  "Textbox Text": "文本框文本",
  "Textbox Text Hovered": "悬停文本框文本",
  "Textbox Value Text": "文本框值文本",
  "Textbox Value Text Hovered": "悬停文本框值文本",
  "Textbox Cursor": "文本框光标",
  "Tab Background": "标签页背景",
  "Tab Outline": "标签页轮廓",
  "Tab Icon": "标签页图标",
  "Tab Icon Selected": "选中标签页图标",
  "Tab Name": "标签页名称",
  "Tab Name Selected": "选中标签页名称",
  "Tab Description": "标签页描述",
  "Tab Description Selected": "选中标签页描述",
  "Tab Gradient Left": "标签页左侧渐变",
  "Tab Gradient Right": "标签页右侧渐变",
  "Combo Bar Background": "组合框背景",
  "Combo Bar Background Open": "打开组合框背景",
  "Combo Bar Background Hovered": "悬停组合框背景",
  "Combo Bar Arrow Icon": "组合框箭头图标",
  "Combo Text": "组合框文本",
  "Combo Text Hovered": "悬停组合框文本",
  "Combo Contents Text": "组合框内容文本",
  "Combo Contents Text Hovered": "悬停组合框内容文本",
  "Group Outline": "组轮廓",
  "Group Background": "组背景",
  "Group Text": "组文本",
  "Group Scroller Background": "组滚动条背景",
  "Group Scroller Bar": "组滚动条",
  "Group Scroller Hovered": "悬停组滚动条",
  "Group Scroller Using": "使用中组滚动条",
  "Group Collapse Color": "组折叠颜色",
  "Number Bar Background Dark": "数字条深色背景",
  "Number Bar Text": "数字条文本",
  "Number Bar Text Hovered": "悬停数字条文本",
  "Number Text": "数字文本",
  "Number Text Hovered": "悬停数字文本",
  "Number Toggle Background": "数字切换背景",
  "Number Toggle Background Selected": "选中数字切换背景",
  "Number Toggle Outline": "数字切换轮廓",
  "Number Circle": "数字圆圈",
  "Number Gradient Left": "数字左侧渐变",
  "Number Gradient Right": "数字右侧渐变",
  "Notify Background": "通知背景",
  "Notify Icon": "通知图标",
  "Notify Title": "通知标题",
  "Notify Description": "通知描述",
  "Notify Info": "通知信息",
  "Notify Modder": "通知作弊玩家",
  "Notify Protections": "通知保护",
  "Notify Hotkey": "通知热键",
  "Notify Hazard": "通知危险",
  "Notify Loot": "通知战利品",
  "Offset": "偏移",
  "Padding": "内边距",
  "Rounding": "圆角",
  "Height": "高度",
  "Section Width": "部分宽度",
  "Selected Radius": "选中半径",
  "Corner Seg Radius": "角段半径",
  "Corner Seg Scale": "角段缩放",
  "Icon Outline Padding": "图标轮廓内边距",
  "Icon Size": "图标大小",
  "Text Size": "文本大小",
  "Description Offset": "描述偏移",
  "Y Offset": "Y轴偏移",
  "Scroll Width": "滚动宽度",
  "Scroll Rounding": "滚动圆角",
  "Scroll Padding": "滚动内边距",
  "Collapse Size": "折叠大小",
  "Bar Height": "条高度",
  "Collapse Offset": "折叠偏移",
  "Item Padding": "项目内边距",
  "Version Padding": "版本内边距",
  "Image Offset": "图像偏移",
  "Image Padding": "图像内边距",
  "Image Size": "图像大小",
  "Scale": "缩放",
  "Flag": "标志",
  "Bar Rounding": "条圆角",
  "Circle Radius": "圆半径",
  "Multi Item Padding": "多项目内边距",
  "Item Size": "项目大小",
  "Chevron Size": "V形标志大小",
  "Chevron Padding": "V形标志内边距",
  "Toggle Rounding": "切换圆角",
  "Toggle Offset": "切换偏移",
  "Toggle Scale": "切换缩放",
  "Toggle Flag": "切换标志",
  "Input Padding": "输入内边距",
  "Button Scale": "按钮缩放",
  "Text Padding": "文本内边距",
  "Max Width": "最大宽度",
  "Size": "大小",
  "Padding (Y)": "内边距 (Y)",
  "Title Font Size": "标题字体大小",
  "Description Font Size": "描述字体大小",
  "Icon Font Size": "图标字体大小",
  "Icon Font Padding": "图标字体内边距",
  "Text Wrap Padding": "文本换行内边距",
  "Gap": "间距",
  "Background Rounding": "背景圆角",
  "Background Flags": "背景标志",
  "Bar Width": "条宽度",
  "Bar Flags": "条标志",
  "Box Spacing": "方框间距",
  "Max Count": "最大数量",
  "Lerp Timer": "插值计时器",
  "Position Offset": "位置偏移",
  "Effect": "效果",
  "Brightness": "亮度",
  "Saturation": "饱和度",
  "Wave Frequency": "波形频率",
  "Pulse Intensity": "脉冲强度",
  "Standard": "标准",
  "Specialized": "专用",
  "Superior": "精良",
  "High-End": "顶级",
  "GearSet": "套装",
  "Exotic": "奇特",
  "Named": "命名",
  "Appearance": "外观",
  "Bundle": "捆绑包",
  "Collectible": "收藏品",
  "Consumable": "消耗品",
  "Generic": "通用",
  "Mod": "模组",
  "Quest Item": "任务物品",
  "Skill Mod": "技能模组",
  "Skin": "皮肤",
  "Pickup": "拾取",
  "Junk": "垃圾",
  "Deconstruct": "拆解",
  "Favorite": "收藏",
  "Fav Pile": "收藏堆",
  "{} is cheating": "{} 在作弊",
  "{} has been detected as a cheater": "{} 已被检测为作弊者",
  "{} is using {}": "{} 正在使用 {}",
  "why is {} cheating?": "为什么 {} 要作弊？",
  "{} is cheating, report him/her/they/them": "{} 在作弊.举报他/她/他们",
  "small penis alert: {}": "小弟弟警报:{}",
  "unfortunate {}": "不幸的 {}",
  "shoulda bought Lexis, {}": "早该买Lexis的.{}",
  "balls": "蛋蛋",
  "yuh 2 ez {}": "太简单了 {}",
  "Local": "本地",
  "Area": "区域",
  "Central": "中央",
  "Clan": "氏族",
  "Emote": "表情",
  "System": "系统",
  "Drizzle": "毛毛雨",
  "Hot": "炎热",
  "Heatwave": "热浪",
  "Rain": "雨天",
  "Summertime": "夏日",
  "Thunderstorm": "雷暴",
  "Dusty": "沙尘",
  "Echo Vision": "回声视觉",
  "Humid": "潮湿",
  "Storm": "风暴",
  "Windy": "大风",
  "Clear": "晴朗",
  "Cloudy": "多云",
  "Snowstorm": "暴风雪",
  "High Exposure": "高曝光",
  "Icy": "冰封",
  "Icy Fog": "冰雾",
  "HD Sky": "高清天空",
  "Speed up interactions like restocking ammo": "加速交互.如补充弹药",
  "Unlimited medkits": "无限医疗包",
  "Auto use a medkit when your health is low": "生命值低时自动使用医疗包",
  "What percentage of your armor do you need to be at for it to pop a medkit": "需要护甲剩余多少百分比时自动使用医疗包",
  "3.25 is the recommended max to avoid server side corrections during collision": "推荐最大值为3.25以避免碰撞时的服务器端修正",
  "Show a notification when an item is processed": "物品处理时显示通知",
  "Loot items dropped by players": "拾取玩家掉落的物品",
  "How often it'll check for loot to pickup": "检查可拾取战利品的频率",
  "Which type of items you want to pick up": "要拾取的物品类型",
  "Which tier of loot to pick up": "要拾取的战利品等级",
  "What to do with the filtered loot": "对筛选出的战利品执行什么操作",
  "What to do with all other loot": "对所有其他战利品执行什么操作",
  "Modify your outgoing messages to get around the profanity filter": "修改发出的消息以绕过脏话过滤器",
  "Which channels to send the announcements in": "在哪些频道发送公告",
  "Sends a message in the chat when a modder is detected": "检测到模组玩家时在聊天中发送消息",
  "Sends a message in the chat when you kill someone": "击杀玩家时在聊天中发送消息",
  "Top Left": "左上",
  "Top Right": "右上",
  "Bottom Left": "左下",
  "Bottom Right": "右下",
  "Legit": "合法",
  "Rage": "狂暴",
  "Chinese": "中文",
  "Cyrillic": "西里尔文",
  "Thai": "泰文",
  "Vietnamese": "越南文",
  "Korean": "韩文",
  "Japanese": "日文",
  "Restart the game to see the change": "重启游戏以查看更改",
  "Bottom": "底部",
  "Top": "顶部",
  "Center": "居中",
  "Outlined": "轮廓",
  "Filled": "填充",
  "Corners": "边角",
  "Friendly": "友方",
  "Enemy": "敌方",
  "Visible": "可见",
  "Proximity": "接近",
  "Looking at Me": "看着我",
  "NPC": "NPC",
  "Self": "自己",
  "Players": "玩家",
  "Health bar color is based on the health value": "血条颜色基于生命值",
  "The name of the original owner": "原所有者的名称",
  "Which type of loot you want to show": "要显示的战利品类型",
  "Which tier of loot to show": "要显示的战利品等级",
  "How many items need to be in the pile to turn it into a collapsed group": "需要多少物品才能将堆叠转换为折叠组",
  "How thick the tracers will be": "弹道轨迹的粗细",
  "How long the tracers will last": "弹道轨迹的持续时间",
  "Label Text": "标签文本",
  "Label Box": "标签框",
  "Label Outline": "标签轮廓",
  "Weak Points": "弱点",
  "Drones": "无人机",
  "Revive Hives": "复活蜂巢",
  "Snap": "快速瞄准",
  "Silent": "静默",
  "Magic": "魔法",
  "Crosshair": "十字准星",
  "Head": "头部",
  "Neck": "颈部",
  "Spine": "脊柱",
  "Hips": "臀部",
  "Left Arm": "左臂",
  "Right Arm": "右臂",
  "Left Forearm": "左前臂",
  "Right Forearm": "右前臂",
  "Left Hand": "左手",
  "Right Hand": "右手",
  "Left Leg": "左腿",
  "Right Leg": "右腿",
  "Left Foot": "左脚",
  "Right Foot": "右脚",
  "Revive Hive": "复活蜂巢",
  "Ground Spin": "地面旋转",
  "Ground Jitter": "地面抖动",
  "Fake Down": "假倒地",
  "Spinbot": "旋转机器人",
  "Random Jitter": "随机抖动",
  "Edge Spin": "边缘旋转",
  "Down Up Pitch": "上下俯仰",
  "Fake Lag Jitter": "假延迟抖动",
  "Inverted Spin": "反向旋转",
  "Static Flip Pitch": "静态翻转俯仰",
  "Random Teleport Yaw": "随机传送偏航",
  "Desync Pitch Yaw": "不同步俯仰偏航",
  "Static 180 Flip": "静态180度翻转",
  "Show the target on the ESP": "透视时显示目标",
  "Hit chance for silent aim": "静默自瞄的命中几率",
  "Max distance for aimbot to work": "自瞄生效的最大距离",
  "Require the target to be visible for aimbot to work": "自瞄需要目标可见",
  "Instantly reload your weapon": "瞬间换弹",
  "Instantly draw your weapon when aiming or shooting": "瞄准或射击时瞬间拔出武器",
  "Instantly holster your weapon": "瞬间收起武器",
  "Instantly switch between weapons": "瞬间切换武器",
  "Allow shooting while running": "允许奔跑时射击",
  "Allow ADS while running (you have to be running prior to ADS)": "允许奔跑时瞄准(必须在瞄准前就开始奔跑)",
  "Make all semi-auto weapons fire in full auto mode": "使所有半自动武器以全自动模式射击",
  "Make all weapons fire the maximum amount of bullets allowed per shot (8)": "使所有武器每次射击发射最大允许子弹数(8)",
  "Your hits will register as hits to the head, no matter where you shoot on a targets anatomy": "无论射击目标身体的哪个部位.都会记录为爆头",
  "All damage types are doubled (base, critical, etc.)": "所有伤害类型翻倍(基础/暴击等)",
  "Increase the rate of fire of your weapon": "提高武器射速",
  "Apply the Anti-Aim to your player without affecting movement. This won't preview tilt.": "将反自瞄应用于你的玩家而不影响移动,这不会预览倾斜效果",
  "Main font: %s": "主要字体:%s",
  "GAMEPLAY": "玩法",
  "CORE": "核心",
  "AUTO LOOT": "自动拾取",
  "CHAT": "聊天",
  "ENVIRONMENT": "环境",
  "TIME": "时间",
  "VISUALS": "视觉",
  "SETTINGS": "设置",
  "CONFIG": "配置",
  "TRANSLATIONS": "翻译",
  "CONFIGS": "配置",
  "THEMES": "主题",
  "COLORS": "颜色",
  "PLAYER": "玩家",
  "Enemies": "敌人",
  "LABELS": "标签",
  "MISC": "杂项",
  "NPCS": "NPC",
  "WORLD": "世界",
  "LOOT": "战利品",
  "Rarity": "稀有度",
  "TRACERS": "弹道轨迹",
  "AIMBOT": "自瞄",
  "Aim Required": "需要瞄准",
  "LOGIC": "逻辑",
  "TRIGGERBOT": "触发自瞄",
  "MODIFIERS": "修改",
  "SPEED INCREASE": "速度提升",
  "EXPLOITS": "漏洞利用",
  "HANDLING": "操控",
  "ANTI-AIM": "反自瞄",
  "Auto Font Correction": "自动字体校正",
  "Disable Notifications": "禁用通知",
  "Smooth Cycle": "平滑循环",
  "Wave": "波浪",
  "Pulse": "脉冲",
  "Neon": "霓虹",
  "Disco": "迪斯科",
  "Language Override": "语言覆盖"
}